Jonathan M. Letonek
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-Portfolio Website and Demo Reel-
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Education:
-Bachelor of Science Digital Media Arts: Animation
-Huntington University, Huntington IN, graduated May 2013
Software:
-Autodesk Maya -Adobe Premiere Pro
-Autodesk Mudbox -Adobe Flash
-Topogun -Final Cut Pro
-Adobe Photoshop -Soundtrack Pro
-Adobe After Effects -Zbrush
-Unreal Engine 4
Skills:
• 3D modeling: Hard surface, some environment, and some character. Knowledge of correct edge flow and mesh creation using multiple methods. Knowledge of workflows for fixing and refining meshes.
• High polygon modeling: Knowledge of creating high polygon models in Zbrush and Mudbox. Knowledge of viable workflows for extracting high polygon detail into low polygon mesh ready for rendering and game engines.
• UV Mapping: UV layout for meshes including multi-channel layouts and UV stacking.
• Rendering: Knowledge of rendering workflows using various software.
• Rigging: Knowledge of rigging and weight painting using rigging tools for characters and custom rigs for objects and mechanical objects.
• Animation: 3D mechanical animation.
Work Experience:
Godaddy Summer 2015-Present
-Hosting Tech
• For helping customers resolve issues with their server and hosting products.
• Correct issues with domain name routing and DNS.
• Consult with customers about business needs and offer solutions.
ID Tech Camps, ASU, Phoenix, AZ Summer 2014
-Instructor
• Responsible for teaching students basic level design in the UDK
and basic modeling and animation in Maya.
• Directing out door activities during breaks and in door gaming
times.
Best Buy, Phoenix, AZ Fall 2013-Summer 2015
-Computer Sales Consultant
• Cashier
• Computer Sales
• Customer Service
• Credit Card Applications and Payment processing
ID Tech Camps, ASU, Phoenix, AZ Summer 2013
-Instructor
• Responsible for teaching students basic level design in the UDK
and basic modeling and animation in Maya.
• Directing out door activities during breaks and in door gaming
times.
Apoc Studios Spring 2013
-3D Modeling Intern
• 3D modeling for game assets
• Level design and environment concept
ID Tech Camps, Seton Hall, NJ Summer 2012
-Instructor
• Responsible for teaching students basic level design in the UDK.
• Overnight staff: being responsible for any over night campers.
• Directing out door activities during breaks and gaming breaks.
Huntington University, Huntington, IN Fall 2009 - Spring 2013
-Desk Manager at Resident Hall
• Oversaw concession stand
• Responsible for purchasing and restocking supplies
• Managed revenue
Joel’s Place:AmeriCorps,Fairbanks,AK Summer2009
-AmeriCorps Member
• Graphic design in Photoshop for fliers and information cards
• Coaching youth at community center
Related course work:
Drawing I (AR111)
Intro to Digital Media Arts (DM101)
Digital Tools & Media Management (DM105)
Animation I: Traditional Media (DM110)
Audio for Film: Foley & Field (DM160)
3D Computer I: Foundations (DM220)
3D Computer II: Character Animation (DM320)
2D Computer Animation-Flash (DM335F)
Story Board and Concept (DM203)
Animation II: Drawing for Animation (DM210)
3D Computer III: Environments (DM420)
Animation III: Stop Motion (DM312)
Inspirational Design for Digital Media Arts (DM315)
Advanced 3D Computer Graphics (repeatable:SP2011) (DM386-3D)
Motion Graphics (DM340)
Animation Studio I: Dev & preproduction (Dm370)
Advanced 3D Computer Graphics (repeatable:FA2011) (DM386-3D)
Animation Studio II: Production & Post (DM375)
Independent Study in DMA: Animation Mentor (DM490)
Senior Project I: Animation Preparation (DM445)
Advanced 3D Computer Graphics (repeatable:FA2012) (DM386-3D)
Independent Study in DMA: Rigging and 3D Modeling (DMJ 490)
Computer Concepts and Programming I (CS116)
DMA Senior Portfolio (DM450)
Independent Study in DMA: Zbrush Sculpting (DMA490)
Senior Project II: Animation Production (DM446)